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I assume you’re asking about the instrument sounds ;) it’s not the actual snes sounds, it’s just general midi, which sounds pretty similar. What I did was start a new logic project, create a midi track (instead of software instrument), and mapped it to an internal device- the QuickTime synth. Because the audio itself isn’t routed back into logic, I had to export it as a midi file, open it with QuickTime and export it as an aiff from there.

I assume you’re asking about the instrument sounds ;) it’s not the actual snes sounds, it’s just general midi, which sounds pretty similar. What I did was start a new logic project, create a midi track (instead of software instrument), and mapped it to an internal device- the QuickTime synth. Because the audio itself isn’t routed back into logic, I had to export it as a midi file, open it with QuickTime and export it as an aiff from there.

  1. nickmaynard said: yeah, i wanted to know how you wrote a song using general midi sounds. very cool dude.
  2. elliotttt posted this