I assume you’re asking about the instrument sounds ;) it’s not the actual snes sounds, it’s just general midi, which sounds pretty similar. What I did was start a new logic project, create a midi track (instead of software instrument), and mapped it to an internal device- the QuickTime synth. Because the audio itself isn’t routed back into logic, I had to export it as a midi file, open it with QuickTime and export it as an aiff from there.
